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1. Caldari Assault Bonus BUFF - in Feedback/Requests [original thread]
Ah I remember my Caldari improvement posts... Good times.
- by JARREL THOMAS - at 2015.12.06 17:36:00
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2. - - in Feedback/Requests [original thread]
- - ( -í-¦ -£-û -í-¦)
- by JARREL THOMAS - at 2015.08.21 17:46:00
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3. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Cross Atu wrote: Adipem Nothi wrote: Idea! Hardener's up? Speed reduced by 50%. Maybe not. But something. Something to make hardened blaster HAVs less EZ Mode against infantry. Step one to any HAV fix at this point is to address the doubl...
- by JARREL THOMAS - at 2015.08.04 16:22:00
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4. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Spkr4theDead wrote: Adipem Nothi wrote: Hardener's Up? Speed reduced by 50%. You call that less broken? How about when a heavy is being repaired, he has his movement speed reduced by 50%? Another "suggestion" by someone that doesn't ...
- by JARREL THOMAS - at 2015.08.04 16:14:00
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5. [Idea] Radar Jamar - in Feedback/Requests [original thread]
Sicerly Yaw wrote: JARREL THOMAS wrote: I like but the one thing I'm not sure about is 2 and 3 active at once 3 logistics could hide an entire city with that... that's the point, where as it only takes a single logi to give permascans w...
- by JARREL THOMAS - at 2015.07.29 00:31:00
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6. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Breakin Stuff wrote: Starlight Burner wrote: Breakin Stuff wrote: I love how people call using the tools and weapons available in the game "cheating." 4/10 though. I don't know? Almost every shooter doesn't allow you to **** grenades...
- by JARREL THOMAS - at 2015.07.28 23:47:00
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7. [Idea] Radar Jamar - in Feedback/Requests [original thread]
Sicerly Yaw wrote: one use only when scans are multi use? it should work as a beacon instead place it down so that area connote be traced reduces or completely profile of friendlies or completely jams enemy scans radius of 35 45 and 55 fo...
- by JARREL THOMAS - at 2015.07.28 23:31:00
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8. [Idea] Radar Jamar - in Feedback/Requests [original thread]
I like this especially because of the current scanner meta
- by JARREL THOMAS - at 2015.07.28 16:54:00
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9. [Idea] Radar Jamar - in Feedback/Requests [original thread]
Reduces teammates profile Used once before need of restock Can only be restocked by supply depots Cal logistics have bonuses towards it 3-2% bonus to range and profile per level
- by JARREL THOMAS - at 2015.07.28 15:32:00
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10. [Idea] Radar Jammer equipment - in Feedback/Requests [original thread]
Reduces the profile by x% Range should not exceed 50 meters Does not change stats of enemies Only used once Not restockable
- by JARREL THOMAS - at 2015.07.28 01:24:00
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11. Jet Pack equipment for assault dropsuits - in Feedback/Requests [original thread]
If there's a cool down, and you can't glide through the air shooting, like a flying monkey throwing poop. Then yes.
- by JARREL THOMAS - at 2015.07.24 10:17:00
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12. In depth career statistics - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Let us track our careers in more detail. Would be interesting, but also helpful to track things for balance. Simple things like: - Stats separated into game type: Public, FW, PC - Showing KD stats for each of your dr...
- by JARREL THOMAS - at 2015.07.18 09:47:00
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13. [Feature] Uplink Status in HUD - in Feedback/Requests [original thread]
As a caldari logi I'm already in the struggles but if this was applied to all deployables that would be amazing. +1
- by JARREL THOMAS - at 2015.06.20 17:21:00
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14. New shield modules. - in Feedback/Requests [original thread]
Actually caldari are supposed to be shield versions of gallente with the super shield regent.
- by JARREL THOMAS - at 2015.06.20 16:57:00
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15. The large plasma turret, why isn't it like the PLC? - in Feedback/Requests [original thread]
Jarrel Thomas's SLAVE wrote: TheD1CK wrote: Suggested a while back, that the 'Blaster Turret' should be changed entirely.. Gallente turret - fires Plasma Cannon rounds, small enough clip and delays between shots Current Blaster - edit this...
- by JARREL THOMAS - at 2015.06.17 13:11:00
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16. Large Blasters Need Balancing - in Feedback/Requests [original thread]
emm kay wrote: JARREL THOMAS wrote: Vote here See results here This poll is for blasters role. create a poll for rails and missiles. poll rails: which best describes your opinion on rails 1) long range, slow firing 2) Sniper range, s...
- by JARREL THOMAS - at 2015.06.15 21:53:00
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17. Large Blasters Need Balancing - in Feedback/Requests [original thread]
Vote here See results here This poll is for blasters role.
- by JARREL THOMAS - at 2015.06.15 16:16:00
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18. A Caldari bonus [REQUEST] - in Feedback/Requests [original thread]
Sorry for the misunderstanding it was a copy and paste. But yea it should be a base stat.
- by JARREL THOMAS - at 2015.05.14 02:52:00
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19. A Caldari bonus [REQUEST] - in Feedback/Requests [original thread]
Caldari suits, mostly calassaults, calmandos, and calsents, should get a bonus of -20% to -25% to sheild recharge delay and depleted recharge relay. General discussions post about it has much more detail and a discussion.
- by JARREL THOMAS - at 2015.05.11 21:38:00
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20. Rattati, are you aware that... - in Feedback/Requests [original thread]
Spkr4theDead wrote: Sir Dukey wrote: Spkr4theDead wrote: How many times do I have to say that the answer is not to nerf vehicles, but buff them to whatever level the superior hull is at. You get parity in that fashion, not nerfing so AV h...
- by JARREL THOMAS - at 2015.04.13 02:04:00
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